After a billion years I have finally managed to figure out what the problem of the medic was. The major problem was the seperate cape and skeleton meshes. The cape was not assigned to any bones and caused an error. Also having the camera and lights in the scene when exporting caused an error. Now we are down to having too many bones in the skeleton. I have sent it back to the rigger to remove some bones and fix the cape/mesh problem, once that is done the medic should import perfectly.
Over the Holiday I will be working on a new website which should be done by January.
I am aiming for an alpha version to be playable by the end of January with atleast 2 heroes.
Thursday, December 17, 2009
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